![]() The update introduces a new AI-based GPU denoiser that cuts render times by up to 99, improves turntable rendering, and extends support for USD data and Substance SBSAR materials. Improve timeline time display with editable time and fps display options. Adobe has released Substance 3D Stager 2.1, the latest version of its scene layout and rendering tool. Update animation export time range options to allow rendering a range of frames. Mostly because they just won't list it, acknowledge it and/or consider it a priority to fix. Changed: Allow scene editing while animation is playing (frame 0 editing restriction was removed) Add MP4 and GIF export for animations. ![]() #3 - Consider this more important than the other known issues, because there isn't a single paying Adobe customer that is happy about this and wouldn't LOVE to use Stager for close-up, near-close-up rendering of objects with decals.Īngry. With the new set of branding and collection set introduction to the substance line of tools, substance 3D stager 1.0 offers a set of solutions that artists w. #2 - Take the rendering module(s) and code base for Dimension Rendering engine and leverage it in STAGER! What if there was an Adobe product that DID render decals with configurable resolutions.Stager is easy-to-use and way more fun that Blender.I can import the objects into Blender, add decals and Whammo! No Pixelation. ![]() After I get everything where I want it, I leave off all decals. Sadly, Adobe does not even have it listed as a primary "Known Issue" and it should be "Known Issue", #1. While I appreciate the offer for a work around, no matter how we cut it, the decals will continue to be 72 dpi and even at the highest resolutions, close-ups or "near" close-ups, the decals are pixelated. ![]()
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